For the
first and
second parts of this mini-series I talked about playing board games mostly with Cait. Today I want to cover some iPhone and computer versions of board games that have a single player mode against an AI. (Useful for when Cait is
blogging.)
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The iPhone game I’ve been enjoying the most is Renier Knizia’s
Robot Master [iTunes, $0.99]. As a board game I can see how it might give limited enjoyment (its BGG rating is 6.47), but
as a solitaire iPhone game it’s tremendous.
In Robot Master, you’re given tiles one at a time and must place them on a 5×5 grid. The tiles are valued between 0 and 5 points, and your score at the end is (Knizia-style) the lowest of all of the row and column sums. Two of the same value tile along the same row or tile scores 10× the tile’s value — lousy for 0 or 1, but pretty valuable for 4 and 5. Three of the same tile in a row or a column scores as 100 points, which is a great use of those low-value tiles.
The “deck” has six of each value, so in each game a random eleven tiles won’t be seen. This adds a good amount of tension as you get down to the last few empty squares and hope that you’ll draw that one 4 you need to go from 11 to 57.
Overall, trying to place the tiles to maximize their values across two axis — while not knowing what will come next — makes for a great game. It plays quickly (I can usually do several rounds during a subway commute) and is perfectly suited for the iPhone’s touch interface.
Against the computer, one player takes the rows and the other the columns. I haven’t actually given this mode a shot because going for high scores on solitaire has been so much fun.